Monday 3 May 2010

The Scene

Creating the Scene Environment, i started with a simple square with 10x10 polys. I converted this to and editable poly.

I selected the area that was going to be the watering hole. and lowered the mesh on these polys. I selected the area that would become the path and standing area for the fox and the lion and heightened it.

Once the base was made, using the create foliage built into max i added a tree and used the scatter modifier to scatter the trees on the mud part of the plane. Id's where assigned to the different sections of the plane and the textures where added.

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